14일만에 IOS 앱 끝내기 챌린지
(11일차, 12일차) 14일 만에 IOS 앱 끝내기 챌린지 : State Properties, If 조건문
슈뢰딩거의 고등어
2023. 3. 4. 16:15
Deal 버튼을 누를때마다 카드들이 랜덤으로 변경되고, 카드를 비교하여 점수를 주는 것을 확인 할 수 있다.
//
// ContentView.swift
// war challenge
//
// Created by jhmin on 2023/02/26.
//
import SwiftUI
struct ContentView: View {
// Initiate state properties
// private : Since It's only this content view that depends on these state properties
@State private var playerCard = "card5"
@State private var cpuCard = "card9"
@State private var playerScore = 0
@State private var cpuScore = 0
var body: some View {
ZStack {
Image("background").ignoresSafeArea()
VStack {
Spacer()
Image("logo")
Spacer()
HStack {
Spacer()
// use variable instead of text
Image(playerCard)
Spacer()
// use variable instead of text
Image(cpuCard)
Spacer()
}
Spacer()
Button(action: {
// Generate a random number between 2 and 14
let playerRand = Int.random(in: 2...14)
let cpuRand = Int.random(in: 2...14)
// Update the cards
playerCard = "card" + String(playerRand)
cpuCard = "card" + String(cpuRand)
// Update the score
if(playerRand > cpuRand) {
playerScore += 1
}
else if(playerRand < cpuRand) {
cpuScore += 1
}
}, label: {
Image("dealbutton")
})
Spacer()
HStack {
Spacer()
VStack {
Text("Player")
.font(.headline)
.foregroundColor(Color.white)
.padding(.bottom, 10.0)
// change into String
Text(String(playerScore))
.font(.largeTitle)
.padding()
.fontWeight(.bold)
.foregroundColor(Color.white)
}
Spacer()
VStack {
Text("CPU")
.font(.headline)
.foregroundColor(Color.white)
.padding(.bottom, 10.0)
// change into String
Text(String(cpuScore))
.font(.largeTitle)
.padding()
.fontWeight(.bold)
.foregroundColor(Color.white)
}
Spacer()
}
Spacer()
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
(12일차) IF
let a = 1
let b = 2
let c = 3
let d = "hello"
let e = false
let f = true
let g = true
// && : and
// || : or
if (f || e) && g {
print("Hello")
}
else if e {
print("e is true")
}
else if g {
print("g is true")
}
else {
print("Catch All")
}